A Note from a Former Signaleer

Editor’s Note: Thrice Hapus, our CEO, received this email and wanted to share it (with Felippe’s permission). This served as an excellent reminder of the long-term impact a corporation can have on its members, even after they move on to experience other parts of New Eden.

To all who help train and mentor new players within this great game, We salute you! o7

Dear Thrice,

I write to share my joy. This evening I completed my first Silent Battleground.

Felippe en Distel

I’ve been jumping into wormholes for quite a while, and I wondered whether I’d ever see one, but now I have. It was in a Class 5 shattered system ( J004998 ) that I entered from Syndicate space, and I just barely scanned it down with a probe strength of 104.2. Actually, I almost didn’t try. As I was scanning down the hole, I saw a Buzzard and then a Draugur on d-scan, and having never even known the Trigs have a command Dessie, I had resigned myself to moving on to the next hole. Probably those folks are running the Silent Battleground, let them do their thing. But… I had my probes out already, might as well see if I can get the Battleground to 100%, right?

So using a cube arrangement and after some fine adjustment of the probes, I managed to scan it down. And since I scanned it down, I figured I might as well warp in cloaked, take a look. I had never even seen the thing before. So I warped in cloaked… and there were all the cans, untouched. Now I get paranoid. What about those other ships on dscan? Are they hunting explorers? The Buzzard is probably paper tanked, but I’m worried about the Dessie. Do I take the chance? I looked at my empty hold, and that made my decision easier. Worst case, I’ve got a spare Blackglass and Zeugma waiting for me in GE-8JV. If I get ambushed, at least I gave it a shot.

And for the next 35 minutes, I was wired, hacking cans and spamming d-scan, just waiting for the ambush. What I didn’t know beforehand is that some of the loot is bulky, 10m3 a piece. Around 15 minutes in, I had to start making decisions about what I could fit in my hold, and Kenny Rogers starts singing in my head (“you never count your money while you’re sittin at the table / there’ll be time enough for counting when the dealin’s done”). And I keep chugging through the cans. I remember the wiki page saying that 3 explorers can finish the site before it despawns, and I’ll be proud if I can finish half. My phone buzzes, I turn it over so I don’t get distracted, and I keep spamming d-scan.

Maybe these are the kind of explorer hunters that let you finish a site, and then blap you. Maybe I should leave a can unhacked and warp off. But what kind of twisted person waits 35 minutes for someone to finish the site? And if they had the skills to scan it down, they would probably be running it themselves. So I hack the last can, then go back and grab a few more datacores I had jettisoned, so that my hold is completely full now. Before I warp off, I cloak up, pump up my graphics settings and snap a few pictures and decide I need to share my joy.

And I know that I would have never been able to do this if not for my time in Signal Cartel. Here I am with proper skills, experience, and equipment to pull this off. So I must express my profound gratitude to you and the other Signaleers with whom I’ve exchanged knowledge and with whom I share the spirit of exploration.

As I write, I’m still cloaked up in the wormhole, my fear that someone is camping one or more of the exits (only 3 ways out) gradually fading. Maybe I’ll try the Low Sec exit and hope it’s something pleasant like Vecamia. I suppose you’ll be able to tell the outcome from my killboard in the morning.

Yours in space,

Felippe en Distel

The Killings at Kurniainen

It was inevitable. I knew it was coming, some day. I just didn’t think some day would be today.

Signal Cartel Fleet School (SCFS) has been flying Sleeper Eradication fleets regularly for some time now, and all in all things have gone very smoothly. Our skills – and our confidence – have grown, which is exactly what SCFS is supposed to do. When we undocked from Zoo I don’t think any of us expected this op to end the way they did.

Things started off routinely enough. We had a C5 wolf rayet with heavy sleeper activity, ripe for eradication. Our j-space entrance was Haras, in The Bleak Lands, 18 jumps from Zoo. It was a long way to travel, but my intel indicated that the C5 was worth it. So we headed to Haras on the shortest route possible.

There was some traffic with us early on – a Stratios here, a Corvus there – but we pushed ahead. When we crossed the border into Metropolis at 20:30, things intensified. D-scan in Avenod showed combat probes, and Captain Davis from No Handlebars Alliance was spotted in a Vedmak. I jumped the fleet from Avenod to Aset and ahead into Isbrabata. This proved to be the beginning of the end.

We were chased through Isbrabata, and I made the decision to push forward into Kurniainen. I’m sure more than a handful of pilots will question whether that was the right decision, but it’s the decision I made. I jumped the fleet through the Isbrabata gate into Kurniainen.

We were met on the other side of the gate by a group of at least seventeen pirates: one Deimos, one Devoter, two Guardians, one Harpy, one Imperial Navy Slicer, one Ishkur, one Legion, one Malediction, one Pacifier, three Retributions, two Vedmaks, one Vengeance, and one Wolf. There were more in-system – I received a report of a smartbomb Proteus safed up near the sun – but I don’t know how many more, and honestly that’s probably for the better.

I don’t know which pirate fired the first shot, and I don’t remember who in the fleet suffered the first hit. I can only confirm that as soon as we jumped into Kurniainen at 20:32, we were engaged in what was for many of us, myself included, our first real PvP encounter.

You can spend days reading and studying, but it doesn’t prepare you for the real thing. I was grateful for the experience of Command0, and turned target calling over to him. Deimos was called as primary, and we started fighting back.

A few of us sustained some pretty heavy damage right away. The Logi cap chain went down, my Guardian pilots were locked, and there was nothing I could do. Quinn was the first casualty at 20:34, followed by Leda at 20:35. Command0 sustained heavy fire, and his Eos succumbed at 20:36.

I assumed the role of target calling. Drones were out, missiles were flying, and all weapons were being fired. My nosferatu and neuts were on, and Auds came on-grid in his scouting ship to try and assist with damps. None of it made a dent in the pirate gang. We continued to take heavy fire and I lost Chaim, Daniel and Sanctus – all in Harbingers – at 20:36, 20:37, and 20:38, respectively.

Two minutes later, my Damnation exploded around me and my pod was ejected. It was her second flight (she still had that ‘new ship smell’), but she Died with Glory™. I stayed on-grid in my pod and continued on.

Alerei’s 1.9bil experimental Proteus fit was the next to go down, followed by Snyypa’s Gnosis and Aleksander’s BNI. Ren-Song’s Guardian finally couldn’t take any more damage, and she exploded at 20:42, followed by Calder’s BNI.

While all this was happening, Fonsui had the wherewithal to scout some safes for the fleet. At 20:43 I gave the order to warp out and safe up. My pod was scrammed and I was down to about 25% hull, but somehow managed to get out and make it to the safe.

We re-grouped at the safe, did a quick damage assessment, and planned a route back to Zoo. I was still under a timer and my mapping was off, so Chaim stepped up as navigator. He found us a route through Sinq Laison, and I led what remained of the fleet home to Zoo.

This fleet ended in an (almost) TPK. But as I sit here in the pilot’s lounge on Level Sixteen, scratching notes on my datapad, you’d never know anything out of the ordinary had happened. The corridors are filled with friendly chatter, pilots are repairing or replacing their ships, and more than a few people are joking about how ‘shiny’ their new clones feel. It’s just a regular day in Signal Cartel.

As I sipped my Caf, I composed and sent the following message to my fleet:

Things did not go as planned today. We did not come home with Sleeper loot, many of us came home without our ships, and some of us woke up in a clone bay. Our zkillboard is bathed in blood, and we had some pretty significant losses. But it was a good day.

We can spend time second-guessing our actions, being salty or sad, or we can be proud that we fought back. This was my first real PvP experience, as it was for many of us. The fleet did not give up – we fought back for as long as we could. We did not roll over and give up, and I am proud of the fact that we engaged.

We did not win this fight, but the fleet can hold its head high, knowing that we did the best we could. There will surely be more fights, and surely more losses. But I know that we will all continue to do the best we can do, supporting each other along the way, because that is who we are. We are Signaleers.

o7

Happy Third Birthday, Signal Cartel!

Signal Cartel turns three years old in a few days. To my delight and amazement, we are not just surviving but thriving despite playing EVE in a very different way from most everyone else.

A Brief History. Johnny Splunk and G8keeper, who co-founded the EvE-Scout corp when Thera was introduced to the game, approached me about serving as CEO for an exploration corp based on the principles of peaceful exploration and what is now our Credo. Looking for something different to do in New Eden and knowing them from having worked as a Thera scout for a short time, I said yes. After a lot of intense preliminary work to get our ducks in a row, Signal Cartel was founded on 2015.01.20 and officially open for business on 2015.01.31. Our alliance, EvE-Scout Enclave, was formed on 2015.01.23 to house the two corps and our logistics corp, EvE-Scout Logistics. In the interest of administrative simplicity, we are a closed alliance which does not accept other corps.

This past weekend, we enjoyed our Third Birthday Fleet, planned and FC’d by the remarkable Johnny Splunk (watch his Twitch channel for exploration adventures, quirky humor, and a great community) on his well known alt Carrie Frog. About 50 of us formed up in Thera, then departed in our signature swarm of Griffins, fitted with hugs (festival launchers and fireworks/snowballs) and ECM (for self defense). Destination: Lanngisi, with the FC expertly guiding our new players about fleet protocols and mechanics along the way.

Photo by Lucas Ballard

Of course, we announced ourselves and our birthday messages in Local at every jump, and when we could, “hugged” folks on the gate with our fireworks and snowballs. I was kept busy during the entire fleet doing random draws of fleet member names to give away many excellent items donated by our members. Among the items were Asteros, implants, Geckos, ISK, Stratioses, Spectral Shift and other SKINs, exploration modules, a fitted Tengu, and even a fully fitted Chimera!!!

Once in Lanngisi, we were instructed to entosis the new Project Discovery monument there. This yielded various items and our FC assisted folks as they puzzled out what the information we gleaned from these items could mean. (Some of us already knew what this was about, but no spoilers ruined it for those who didn’t.)

Photo by Lucas Ballard

Eventually the puzzle revealed our next destination. Being in low sec and requiring a route of several low sec systems, scouts were deployed and travel was much more tightly managed by our FC to ensure that everyone arrived safely. As  often happens to our fleets, it appeared we were being tailed by someone, presumably to inform a gate camp further along our route. We did encounter a few gate camps, but our FC provided calm guidance to our nervous newer players. We arrived at our destination relatively intact (I think we lost one or two people to campers but those folks soon reshipped and caught back up with us).

Upon our arrival, the FC warped us to a landmark and directed us to entosis the structure there. As we landed on grid, we were delighted to see an Astrahus bearing our alliance logo, which factored into a strategy for entosising relatively safely in this low sec system. Those who could not entosis spent the time regaling us with fireworks and snowballs,  checking out our Astrahus, and taking pictures.

Photo by Razorien

But our FC had something even more exciting planned. When our entosising tasks were done, he hinted at next steps in solving the puzzle we were working on. Then everyone’s attention was directed to our freeported Astrahus, where Johnny Splunk himself undocked in an Erebus, a Titan class ship. There was shock and awe on comms, especially among our many new players who’d never seen such a thing in game before. The Erebus had been donated by our long-time member Dinic, who amazingly revealed later that he had earned the entire cost of the ship from exploration activities! Such beautiful synergy!

Photo by Aamish MacTavish

Our FC informed us we would be bridged to another system, then explained how bridging works and instructed everyone in what to do when the bridge went up. The bridging went fairly smoothly, with most of the fleet getting through on the first go. One or two people had glitches but finally made it through subsequent bridges. Once we were all in the destination system — at yet another EvE-Scout Enclave Astrahus! — our FC provided more hints and guidance for solving the next step in the puzzle. At that point the fleet had been going for about three hours so it was decided to call it and leave everyone to finish up the rest of the puzzle on their own. If they manage to do so, they will be have everything they need to build their own Neural Lace ‘Blackglass’ Net Intrusion 920-40 implant (spoiler alert; don’t click the link if you want to solve the puzzle for yourself!), which offers substantial buffs when used in conjunction with a ‘Zeugma’ Integrated Analyzer.

We celebrated with a mass display of hugs on the Astrahus, while several of us shared on comms their feelings about the day’s fleet experience and their experience in Signal Cartel. For myself and Johnny as leaders of Signal Cartel, these comments were so heart-warming. It is extremely fulfilling to make an idea real in EVE and to grow a community of like-minded pilots who have both a sustaining mission and a cultural focus. As I tell my members, though: we are all torchbearers for the Signal Cartel way of life. Our light is burning brighter than ever and I am humbled and honored every day by the good work and solidarity of our dedicated pilots. So, to them I say thank you and here’s to another three years!

Enjoy more fabulous fleet pictures captured by Aamish MacTavish,  Lucas Ballard, Razorien, and Tamayo.

 

 

Anatomy of a Rescue

It was a quiet night at ESR Central Command. And before you get any false ideas in your mind about what that is, it’s basically a few small desks in a tiny, cluttered office buried deep somewhere within Paleo station. Even though the space has been mine for close to a year now, I still get turned around sometimes when trying to find it. “Labyrinthine” is a pretty word that comes to mind.

At any rate, it was quiet. A Dead Parrot and I were just sitting around chatting. While not an “official” member of the SAR crew, Parrot’s work with Allison has made him an integral part of what we do, and he’ll often be found in the SAR office, working on one thing or another. It was getting late on this evening, and we were done working and had turned to discussing how to encourage our rescue pilots to keep at it, brainstorming ways to keep the heart fires lit and to help keep enthusiasm high. Parrot was right in the middle of saying something about Allison’s role in all of this, when the stillness of the office was disturbed.

It was the chime that we both love (a chance to help!) and dread (what if we can’t?), the alert we get from Allison any time a rescue pilot enters a system with an active SAR request: “ESR Team, I just flew into J111629 (An active SAR system) with Holphi Kord.”

Parrot was startled out of his reverie. “Holee cow poop! Now I have to stay awake.”

“Wow,” I replied. “How’s that for timing?”

“Amazing.” Parrot was already springing into action to check on Allison’s logs.

Allison’s alert had gone out over the network to all of our Coordinators. We got a reply right away from Triff: “One of you two got this? I’m out and didn’t want to have to remote in.”

From some remote corner of Anoikis, Igaze chimed in: “I can get in and message Holphi. There’s not a Tripwire chain, though.” Igaze was out sowing and tending rescue caches.

Parrot was already on it, spooling back up the main systems that we had just put to sleep for the night. “Iggy, are you in touch? I can check Allison’s logs if you need me to. Maybe find the kspace connection.”

“That would be great. He’s not sure the exact route he took in. Looks like he came from null. He’s scouting connections now.”

With Igaze in touch with the rescue pilot, Triffton was off the hook, so he rang off. (We do like to give our Coordinators a break ever now and then!) Parrot realized pretty quickly that we did not have any recent intel on the system Holphi had discovered, and we communicated all of this through Igaze so everyone was on the same page.

After a few minutes of discussion, Igaze got back to us: “I’m letting Holphi map. I’ll be off for 30 minutes or so.” And than about 15 minutes later we received an update: “He found a null exit. I’ll be available again in an hour.”

After another 30 minutes, Allison notified us that Angel Lafisques had flown into the same system with Holphi. The two of them did their thing, and got every connection to this system scanned down and noted in Tripwire.

Igaze came back on: “I’m going to try and get back to Thera and then see if I can get there. The null connection is 38 jumps out though. I, of course, am buried as far from k-space as I can get, I think.”

“Don’t kill yourself to get there,” I told him. “Especially since we have other pilots in system. Have we heard from the stranded pilot yet?”

“No. Been mailed, though.”

About 30 minutes later, we heard from Igaze again: “Ran out of time. Sitting in a C1 with low static. Angel is scanning routes but won’t be on until again until 20+ hours from now. I’ll be back in 8 or 9 hours to see what’s been scanned down.”

So that was the end of it for the night. Until the stranded pilot replied, there was little more we could do but wait.

Then, early the next morning, Igaze provided a status update: “Angel has things mapped out. Pilot just responded and will be available in several hours. I can’t be on then, but I think Angel has it in hand.”

So we each went about our business, always mindful of this stranded fellow capsuleer, anxious for the next update, eyes unconsciously darting to the clock every few minutes. Several hours later, we received a notice from Allison that Holphi was remapping the system, updating it with the most recent connections.

Igaze had been in touch with the stranded pilot and was hopeful. “We might get this guy tonight. He’s online now and Holphi is talking to him. We’ll see what they figure out.” We all sent our best wishes to him, Holphi, and Angel.

About five hours later we received final confirmation: “Looks like the rescue was completed!” There was much rejoicing, a little bit of paperwork got filled out, and we all went back into waiting mode — ready to spring into action at a moment’s notice when our services were once again required by some poor, lost soul.

This is not an atypical rescue. They are each different. Each comes with its own unique challenges and each requires a team of dedicated pilots and office personnel. If what you just read sounds like something you’d like to be a part of, consider joining Signal Cartel, and get ready for the first time our copilot AI, Allison, tells you: “Captain, this system has an active Search & Rescue request.” It’s a completely new way to get your heart pumping and your adrenaline surging, as you become a vital part of the EvE-Scout Rescue team.